- Presentation glow-up: Color Splash is one of the prettiest paper-styled Nintendo games ever made, and HD suits the series perfectly.
- Writing strength: the humor, pacing, and little throwaway jokes are consistently sharper than Sticker Star.
- Exploration wins: Prism Island feels varied, charming, and full of memorable setpieces, side gags, and clever paper-world logic.
- Main caveat: the Battle Card system is more polished than Sticker Star’s sticker combat, but it still lacks the satisfying RPG permanence of the older classics.
“Not the old formula — but the strongest version of the new one.”
Color Splash is often where the modern Paper Mario style finally becomes genuinely fun instead of merely controversial.
The Modern Paper Mario Formula at Its Strongest
Paper Mario: Color Splash is the game that made many players reconsider the “modern” Paper Mario direction. It does not return to the deep badge-and-partner RPG structure of The Thousand-Year Door, but it improves almost everything around Sticker Star’s controversial foundation. The world is richer, the jokes land harder, the setpieces are more inventive, and the whole adventure has a much stronger sense of flow. It remains divisive by series standards, but as a Wii U-era Mario adventure, it has real craft, warmth, and personality.
Game Data
| Title | Paper Mario: Color Splash |
| Release Year | 2016 |
| Developer | Intelligent Systems |
| Publisher | Nintendo |
| Platform | Wii U |
| Genre | Action-adventure with turn-based battles |
| Players | 1 player |
| Original Format | Wii U disc / digital download |
| Core Loop | Explore Prism Island, restore color, solve paper puzzles, collect Paint Stars, battle using cards |
Paint Hammer resource management, Battle Cards, Thing Cards, environmental Cutout puzzles, level-based exploration, and color restoration across Prism Island.
After a color-drained Toad arrives as a folded message, Mario and Peach travel to Prism Island and discover its paint and life are vanishing. With Huey, Mario sets out to recover the Big Paint Stars and stop the force draining the island dry.
Color Splash keeps Sticker Star’s consumable battle concept, but retools it into a more readable card-and-paint system while pairing it with stronger humor, richer worlds, and much better scenario design.
Review / Why Color Splash Works Better Than You Might Expect
Color Splash makes a stronger first impression than Sticker Star almost immediately. The HD presentation gives the paper aesthetic real texture and depth, and the opening stretch on Prism Island feels richer, funnier, and more confident. Port Prisma is full of energy, Huey is instantly more entertaining as a companion, and the game seems to understand that style alone is not enough — it needs rhythm, surprise, and personality.
WHY THE WORLD WORKSOne of the game’s best qualities is how often it feels like a comedy road trip through handcrafted diorama spaces. Prism Island has beaches, haunted hotels, volcanic routes, weird little performance stages, and offbeat rescue scenarios that are much more memorable than a simple level checklist sounds on paper. The world structure is still map-based, but it feels more alive and intentionally curated than Sticker Star’s.
THE WRITING SAVES A LOTThere is a real argument that Color Splash’s writing carries the whole experience from “solid” to “special.” Huey is a far better emotional and comedic anchor than Kersti, many of the Toad bits are genuinely funny, and the script has a playful confidence that helps even small tasks feel entertaining. This is one of those Nintendo games where the joke density quietly becomes part of the pacing.
THE COMBAT QUESTIONThe battle system is still the biggest asterisk. Battle Cards are clearer and more enjoyable than Sticker Star’s stickers, and painting them before play adds a neat tactile step, but the larger structural issue remains: battles can still feel like a resource trade instead of a deeply rewarding path of growth. That does not ruin the game, but it does keep it from reaching the same lasting satisfaction as the older Paper Mario peaks.
FINAL VERDICTPaper Mario: Color Splash is the strongest pre-Origami example of the series’ newer philosophy. It is not classic Paper Mario reborn, but it is much more than a compromise. It is funny, beautiful, inventive, and often far better designed than critics of the “modern” era sometimes remember. If Sticker Star is the debate starter, Color Splash is the rebuttal.
Why Historically Important
Color Splash is historically important because it is the game that most successfully refined the post-Sticker Star direction of Paper Mario. It did not reverse the series back toward The Thousand-Year Door’s full RPG structure, but it proved that the newer style could still produce a memorable, high-quality Nintendo adventure when the writing, world design, and presentation were strong enough.
It also matters as the series’ HD debut. The paper aesthetic finally had the hardware to fully sell the illusion of layered cardboard, folded scenery, paint spills, and theater-like framing. That visual confidence would directly inform how later entries were presented, especially The Origami King.
In the broader history of the franchise, Color Splash is the bridge title: too modern to satisfy every traditionalist, but too good to dismiss as merely “more Sticker Star.” It is the moment the new formula found a voice of its own.
Timeline / Key Milestones
Paper Mario: Color Splash is formally introduced as the next Paper Mario project, bringing the series to Wii U for its first HD outing.
Nintendo highlights Prism Island, Huey, the Paint Hammer, Battle Cards, Thing Cards, and Cutout puzzles as the pillars of the new adventure.
Color Splash releases on Wii U and becomes the series’ HD debut, immediately drawing comparison both to Sticker Star and to the older RPG-heavy classics.
Over time, more players begin to see it as a significant improvement over Sticker Star, especially for its humor, level scenarios, and presentation.
With The Origami King, many fans look back at Color Splash as the most direct stepping stone toward a more confident hybrid future for the series.
It is still one of the key reference points in any serious discussion of where Paper Mario lost old strengths — and where it gained new ones.
Where to Play / Collect Today
Wii U hardware + physical disc
The most reliable way to play Color Splash today is the original Wii U release on real hardware, where the GamePad-driven card interface and paper presentation still feel native.
ORIGINAL ROUTEComplete-in-box Wii U copy
For collectors, this is one of the more distinctive late-era Wii U Mario releases — visually striking, historically important, and still a great shelf piece.
COLLECTOR ROUTEPair with Sticker Star or Origami King
Color Splash is best appreciated in context — either as Sticker Star improved, or as the direct tonal and structural bridge toward The Origami King.
SEE CONTEXT