Zombies Ate My Neighbors (1993) – Game Page

Zombies Ate My Neighbors (1993)

Zombies Ate My Neighbors (1993) is a run-and-gun action game developed by LucasArts and published by Konami for SNES and Sega Genesis/Mega Drive. You play as Zeke and Julie, fighting through horror-movie themed neighborhoods to rescue neighbors from zombies and a wild cast of monsters.

Game Data

Release Year1993
DeveloperLucasArts
PublisherKonami
PlatformSNES, Genesis / Mega Drive
GenreRun-and-Gun / Action
Players1–2
Original MediaCartridge

Gameplay:
Top-down run-and-gun action across maze-like levels. Save neighbors, manage ammo, and use weird weapons (water guns, soda bombs, weed whackers, silverware, etc.) to counter specific monster types.

Story:
Suburbia gets invaded by a B-movie monster mash. Zeke and Julie gear up to rescue the neighborhood before everyone becomes monster chow.

Trivia:
Loved for its co-op chaos, horror-comedy tone, and huge variety of enemies/levels—today it’s a 16-bit cult classic.

Historically, Zombies Ate My Neighbors stands out as a “comedy horror” action game that nailed co-op fun and level variety in the 16-bit era—basically a playable love letter to campy monster movies.

Zombies Ate My Neighbors (1993) box art Zombies Ate My Neighbors in-game screenshot (SNES)

Screenshots

Timeline / Versions

1993
Original releases on SNES and Genesis / Mega Drive
2021
Modern re-release bundled with Ghoul Patrol (PC/console)
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Why Zombies Ate My Neighbors Was Historically Important

It delivered a rare mix of tight arcade action, co-op mayhem, and a playful horror parody style—packed into dozens of varied stages—helping define what “pick-up-and-play co-op” could feel like on 16-bit consoles.

Gameplay Video

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