Zombies Ate My Neighbors (1993)
Zombies Ate My Neighbors (1993) is a run-and-gun action game developed by LucasArts and published by Konami for SNES and Sega Genesis/Mega Drive. You play as Zeke and Julie, fighting through horror-movie themed neighborhoods to rescue neighbors from zombies and a wild cast of monsters.
Game Data
| Release Year | 1993 |
| Developer | LucasArts |
| Publisher | Konami |
| Platform | SNES, Genesis / Mega Drive |
| Genre | Run-and-Gun / Action |
| Players | 1–2 |
| Original Media | Cartridge |
Gameplay:
Top-down run-and-gun action across maze-like levels. Save neighbors, manage ammo, and use weird weapons (water guns,
soda bombs, weed whackers, silverware, etc.) to counter specific monster types.
Story:
Suburbia gets invaded by a B-movie monster mash. Zeke and Julie gear up to rescue the neighborhood before everyone
becomes monster chow.
Trivia:
Loved for its co-op chaos, horror-comedy tone, and huge variety of enemies/levels—today it’s a 16-bit cult classic.
Historically, Zombies Ate My Neighbors stands out as a “comedy horror” action game that nailed co-op fun and level variety in the 16-bit era—basically a playable love letter to campy monster movies.
Screenshots
Timeline / Versions
Why Zombies Ate My Neighbors Was Historically Important
It delivered a rare mix of tight arcade action, co-op mayhem, and a playful horror parody style—packed into dozens of varied stages—helping define what “pick-up-and-play co-op” could feel like on 16-bit consoles.