Quake (1996)
Quake is a 1996 first-person shooter developed by id Software. Players fight through dark, atmospheric 3D levels packed with monsters, powerful weapons, and secrets—then take the action online in fast multiplayer deathmatches.
Game Data
| Release Year | 1996 |
| Developer | id Software |
| Publisher | GT Interactive |
| Platform | DOS, Windows, Mac |
| Genre | First-Person Shooter |
| Players | 1–16 (Multiplayer) |
| Original Media | CD-ROM / Floppy Disk |
Gameplay:
Fast movement, lethal enemies, and maze-like levels full of secrets. Find keys, manage ammo,
and master the weapon sandbox—especially the rocket launcher in tight arenas.
Story:
A lone ranger fights through slipgates into nightmare dimensions, shutting down invasions and confronting the entity behind them:
Shub-Niggurath.
Trivia:
Quake pushed true 3D tech and helped define online FPS culture through deathmatch and modding—its engine lineage shaped countless shooters.
Quake wasn’t just “Doom in 3D”—it introduced a new language of movement, vertical spaces, and precision aiming, and it became a cornerstone for competitive multiplayer and mod communities.
Screenshots / Media
Timeline / Versions
Buy Quake Now!Why Quake Was Historically Important
Quake helped mainstream fully 3D FPS design, normalized online deathmatch culture, and accelerated the importance of engines and modding. Its technical and community impact echoes through modern shooters.